You could annex all of the formerly French territories, but I puppeted most of them including making France a puppet state on a few random islands. The exact details of the peace deal are up to the player, but be sure to take their territory in Europe, North Africa, and Syria for yourself. They have several modifiers that reduce their stability and their ability to fight, making the war a relatively simple matter.Īfter the fall of Paris, the French capitulation will shortly follow. It will be slow at first, but once you breakthrough, it will be smooth sailing. Launch your battleplans into France once they have lost around 100 thousand soldiers. I would advise only using your navy to launch the naval invasion before sending them back to port. Oil supplies will be too low for your navy so use them sparingly. Don’t forget to utilize your airforce, but be careful with your navy. This will whittle down their limited manpower and give you an advantage once you are pushing. Once you declare war, hold your positions for a few weeks while the French attack you. While working through the focus tree for the French war justification be sure to have your affairs in Africa in order so that you don’t lose on that front. I will have two armies directly invading the French border while also launching a naval invasion from Sardinia. War with FranceĬontinue expanding your military and make plans to invade France. The solution? We are going to quickly rush down our national focus tree to war with France and strike before they can join the allies. Unfortunately, this is complicated by them being guaranteed by France and Czechoslovakia. Alternatively, you can delay the war and extend it to farm more experience.Īfterwards, the goal will be a war with Yugoslavia. You can either rapidly invade and win the war, either annexing or making puppet states of the territory. The war in Ethiopia is relatively easy, leaving the player with two options. Experience gained from battles can be a potent tool to modify unit templates and create a stronger army. Italy is one of the few countries that begins the game at war, which can be an incredible advantage. Ignore aviation technology besides new fighters while prioritizing new cruisers and destroyers for naval technology. Always keep industrial and engineering research up to date while also snagging new infantry weapon technologies when they unlock. Situation in 1936Īs far as setup goes, be sure to begin building civilian factories on the peninsula, switching to military factories after you make five. In addition to that, all available DLCs as of version 1.10.7 were used. This game was played on Ironman mode with historical focuses on. Overall, for national focus I will focus on improving my industrial capacity and getting war justifications, although you can mostly do what you prefer with them. While many players usually avoid trade if they can, I prefer never to run a shortage and instead trade as soon as I am notified of one. Having a tank-based army is practically impossible, so armies will be built around infantry and artillery, as well as the superior firepower doctrine. General TipsĪs Italy, keeping up with your surrounding countries in military buildup will be very difficult. In Hearts of Iron 4, players can take control of Italy and restore the Roman Empire by conquering its historical borders. They held complete dominance over the Mediterranean and would last for hundreds of years, finally falling in 1453. The Roman Empire was one of the mightiest empires Europe has ever known.
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